Introduction
Shaundra is a fantasy comic book figure whose adventures have been published by Rip-Off Press, Fantagraphics and Carnal Comics. She was created by a writer and illustrator who calls himself Philo, who is a pal of mine. Philo invested her and her stories with a great deal of fun. Philo always tries to make the stories plausible and self-contained, but the decade-long story line has expanded to fill a rich and involving world. Magic only means one will run into witches, evil mages, demons and monsters of all kinds. You know the usual stuff!
Shaundra is an adult answer to the barbarian characters who populated comics in the early 1970s and 80s. She is a buxom mercenary and a gifted swordswoman. She lives in a sort of parallel but very familiar universe — one where magic, and all the complications therein, are real. Could be the Dark Ages, could be the rougher edges of the Renaissance. Here is a tame, action page showing Shaundra doing what she does (second) best:
Shaundra is dressed much the same throughout the series and is almost always with her somewhat interesting and difficult to model sword. Her clothing choices are simple. Blue-jean-like pants, simple leather boots and a white shirt, cuffs rolled to the elbow.
Shaundras hair proved to be a troublesome element to turn into 3D. Philo developed a swirling, stranded look that flowed down most of her back. There was a poofy set of bangs up front and then a dratted single, tendril-like shaft of hair that hung outward, in front of one eye. The massive piles of hair were challenge enough, the hair in front of the one eye meant a separate casting.
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